With last week's Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a nu…

With last week’s Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a number of “community requested” features are on the way, including Nvidia DLSS support on PC, an FOV slider, and more.

As detailed in a post on social media, Bethesda is initially targeting a “few top issues” in a small hotfix out today, after which it’ll be turning its attention to various community requested features, which will arrive in updates at a “regular interval”.

Specifically, it’s confirmed Nvidia DLSS Support on PC following its controversial partnership with AMD, as well as 32:9 ultrawide monitor support on the platform. Additionally, players can expect a range of quality of life improvements, including a field-of-view slider, an HDR calibration menu, plus brightness and contrast controls.
Digital Foundry reckoned the PC version of Starfield “still requires a lot of work”.

“We’re also working closely with Nvidia, AMD, and Intel on driver support,” the studio adds, “and each update will include new stability and performance improvements.”

Very weird how those were absent from release, but I’m glad they’re getting added. Good to see I’m not the only one who found the lack of an “eat” alt-option annoying as well!

Dudewitbow
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11Y

HDR was the only option I was suprised to not see at launch. Its a space game, litterally one of HDRs biggest use cases.

HolyDuckTurtle
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1Y

Yeah the base colour tones are absolutely nuts. I spent a lot of time on launch just trying to figure out if my HDR display was bugging out or something.

Dudewitbow
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1Y

I had installed a seperate lut and used reshade injectes HSR effect to get a pseudo HDR experience.

I absolutely hated the fact that even on the intro screen on my Oled, the space background was not black. I was like what is this madness.

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