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The question is really how much did they profit. Was it a cheap investment to bring games to PC, and gain a significant but not overwhelming return? If so, it’s a big win.

Or was it expensive as fuck to bring games to PC and not much profit - in which case we lose out as PC gamers.

I’m tangentially curious how much of that revenue is solely Helldiver’s 2.

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In addition to that, its likely Sony thinks putting their games on PC is cannibalizing their console sales. There might be a little bit of truth to that, I’m sure there are at least some PC gamers that buy a PS5 just for the exclusives.

They probably did the math and this is the answer they came up with. Did they do the math right? Probably not. I think the huge majority of PC gamers won’t buy a PlayStation anyways.

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