“I used to think EGS was a Marketing Black Hole,” the New Blood CEO said, “but turns out having your game be free on Epic is great advertising for Steam sales!” Alongside the boost in Steam sales, Blood West also saw a jump in console sales as well while it was free on Epic.
That’s incredible.
Oshry is far from the only developer to point out issues with the Epic Games Store. Just recently, in an interview with FRVR, Painkiller and Witchfire creator Adrian Chmielarz explained that Epic doesn’t feel like “home” to players, and that causes many to simply clock out, saying “EGS is a shop, and Steam is a community.”
I have a lot of free games on Epic. But when I want to play with my gaming group, we’re using Steam. It’s just where everybody is.
Indeed, I suspect the sales funnel is like this: one person picks it up for free on EGS and then annoys their friends to get it as well for multiplayer, but those friends rather buy it on Steam than to bother with installing another (bad) store app. At least I had that happen to me a few times.
I, for the life of me, cannot figure out how to set up just the UnrealStore, FAB, whatever its called now, on Bazzite.
My latest attempt saw me setting up a Debian container and ending up with 100GB of trying to compile Unreal from scratch.
As far as I can tell, if you are running an atomic linux distro, it is onerous to be able to figure out how to just download like, a free material set or model from FAB.
I’ve barely managed to get it reliably working for Unity… and then Unity goes and basically merges with Unreal and FAB.
Yeah like, Heroic works for playing a game, but fuck you, apparently, is Unreal’s stance on trying to access content I legally own that isn’t a game.
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
That’s incredible.
I have a lot of free games on Epic. But when I want to play with my gaming group, we’re using Steam. It’s just where everybody is.
Indeed, I suspect the sales funnel is like this: one person picks it up for free on EGS and then annoys their friends to get it as well for multiplayer, but those friends rather buy it on Steam than to bother with installing another (bad) store app. At least I had that happen to me a few times.
Under Linux, running a game on Epic is a pain next to Steam, so if the game is good enough…
I, for the life of me, cannot figure out how to set up just the UnrealStore, FAB, whatever its called now, on Bazzite.
My latest attempt saw me setting up a Debian container and ending up with 100GB of trying to compile Unreal from scratch.
As far as I can tell, if you are running an atomic linux distro, it is onerous to be able to figure out how to just download like, a free material set or model from FAB.
I’ve barely managed to get it reliably working for Unity… and then Unity goes and basically merges with Unreal and FAB.
Yeah like, Heroic works for playing a game, but fuck you, apparently, is Unreal’s stance on trying to access content I legally own that isn’t a game.
I swear by Heroic for the other launchers now I’m on Linux
I use legendary (the command line backend for epic bundled with heroic) on windows as well. It’s just so much better and faster than the epic store.