You might not immediately recognise the name Santa Ragione, but the independent Italian studio has been creating bounda…
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03d

Alan Wake 2 was a popular and acclaimed game, and it did terribly on PC specifically

Exceptions mean there’s no rule, yeah?

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13d

Struggling is the rule, not the exception. Most games do much worse when they’re not on Steam. Most means more. Do you understand that?

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03d

One example does not mean most.

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13d

If Steam not hosting your game causes your studio to shut down, it’s not because Steam is being some unreasonable gatekeeper. It’s because you’re making something that there isn’t any market for, or so little of a market that your only hope is to get it visible to as many people as possible so the tiny fraction of them that are interested can keep you afloat.

You know being on Steam means crucial access to more customers. To most customers, in fact.

The games that do well, despite being invisible to the supermajority of customers, are the exceptions. Nobody gets dropped from EGS or Itch and goes “oh no, we’re ruined, we’re only on Steam now.” But the opposite happens repeatedly. The reason is not complicated.

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13d

The reason is not complicated.

Right: there’s not a market for AAA torture porn / sexual abuse games.

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03d

Apparently there is. But you can’t access enough of it unless you’re on the one store that really counts.

If only there were words for one company arbitrarily restricting who gets to reach customers.

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03d

If only there were words for one company arbitrarily restricting who gets to reach customers.

Freedom of association? Valve is not obligated or required to host everyone’s game if they don’t want to.

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02d

One company restricting access to most customers is a different thing.

And it becomes a problem for everyone.

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12d

So what do you propose? Is there some action Steam is doing that they should be legally stopped from? As far as I am aware Steam has the most customers simply because those customers prefer it.

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