ESA survey also found that 58% of children want to play more games with their parents
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5215h

Not to mention there’s hardly any micro transactions left, a lot of these micro transactions are the prices of full games or more!

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32h

Macro transactions 😎

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1415h

This is what I don’t get, why would you get some in game currency or item that will help you for like five minutes for the same price as a game that will give you tens of hours of fun. Cosmetics I somewhat get, you wanna show off. Still think it’s kinda dumb but I get it since I’m tf2 player.

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10h

because FOMO

someone else has it and you don’t. that’s a huge motivator for most people, and super important for kids.

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1215h

Nah it’s worse, because you can trade TF2/Steam items. You can’t do shit with games like Fortnite, Overwatch, Valorant, etc…

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311h

Doesn’t the trading kind of encourage the gambling aspect of it though?

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23h

In a roundabout way, yes, because it allows a player to player economy to form (outside of valve’s purview), which other games prevent by preventing trading.

However, the ability for items that have been purchased or acquired to be traded to people has a great effect of making common things more accessible to players as a whole, even those who don’t spend money (Craft hats or unique weapons in TF2, for instance).

I think that as a buyer, you would want to have something that isn’t permalocked to your account, but I could see the argument from an abuse standpoint.

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