Yesterday I played the demo of the new game Dispatch and it is all beautifully written, but at some point, while presenting the team in-game, there was a casual funny line, pronounced by a voice off-screen, so without graphical support and I just burst out laughing (I was alone at home, so not pressed by social influence of any kind).
When I stopped, I realized how uncommon this has become lately. As a kid, I found LucasArts games extremely funny and I laughed more than occasionally, but this aspect of video game entertainment has been dying out.
When was the last time you actually laughed out loud while playing a game for something that was actually designed as funny (no Fortnite or CoD shenanigans stories please)?


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Or the spirit you meet who tasks you with stealing insignificant things. She was fun.
ETA: I also treat that undead crypt keeper nicely any time I see him in a playthrough. He’s always nice to me so it only seems fair.
Yeah, she was funny, too. And the seagull guy was definitely a highlight!
I’m still on my first playthrough (just arrived in the third area). What I particularly like about the humor is that it’s charming and mostly unexpected, rather than coming across as crude and heavy-handed.