PlayStation 1 diehards who recall the heyday of Psygnosis might like this slick open world aerial combat sim.
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I only ever played it on PC. I can imagine how it might be scaled back for the PS1 hardware. Hopefully I can try that out some day!

PhobosAnomaly
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In fairness, they had some graphics options in where you could manually set the draw distance - and thus, the tradeoff for frame rate - on a slider. Fortunately, the targeting button worked even when the draw distance was set super close and enemies were culled by the engine, so with a change of play style one could enjoy the game at a sensible pace.

I still remember mission 9 though - collecting the bombs and dropping them safely elsewhere. That was infuriating.

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