Hollow Knight: Silksong devs address difficulty concerns: “You have choices” - Dexerto
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Silksong devs have addressed difficulty concerns in a new interview, assuring players they always have multiple choices.
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Nine Sols did this perfectly. It’s another very hard metroidvania, but it has some options you can enable if you want to that adjust the difficulty in a variety of very tangible ways. I wish that was standard.

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Nine Sols is great, and I agree completely that they did a good job of adding those options. I didn’t end up using them, but I bet it let a lot of people enjoy the game that could have hit a wall in Hollow Knight or people that just couldn’t grasp the parrying mechanic.

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I wouldn’t have beaten the ‘true’ final boss without them. No way in hell.

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