Take-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games
www.gamespot.com
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Take-Two's CEO gets a bigger payday if the company makes more money from microtransactions.
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How to make people start hating your games - CEO edition

Tip 1: if you don’t give us money, we will make it unplayable by forcing you to watch ads. Get fucked end user…give me money.

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