And just like that another Minecraft killer goes the way of the dodo, what a shame. Hytale really did look promising too, can’t believe after all this time we didn’t even get a second trailer :(
Dragon Quest Builders (2) attempted something between RPG and minecraft-style building, and at least it released. It looks pretty good for a blocky game, it has spectacular block and item diversity, and great building tools. As a mostly creative game with a bunch of silly NPC villager interactions, it’s fun.
Unfortunately, there’s only the hint of a great base/town builder in there, but it’s too shallow in the end. You’ve got different classes of NPC villagers with needs and skills, but there’s no challenge, only the satisfaction of seeing your town run sort of well.
Story mode also teaches you to build defenses and traps against monster attacks but monster raids are scripted and very dumb. After the story ends and you get into full free build mode, you’ll never have a monster raid again, making it all basically useless.
And also there’s very little procedural gen in the game. Main islands are big, but static. Small islands are procedural each with a set biome, but their primary goal is to be destroyed for materials. You can only save 3 of them to use them as (small-ish) new landmasses for your builds.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
News oriented content (general reviews, previews or retrospectives allowed).
Broad discussion posts (preferably not only about a specific game).
No humor/memes etc…
No affiliate links
No advertising.
No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
No self promotion.
No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
No politics.
Comments.
No personal attacks.
Obey instance rules.
No low effort comments(one or two words, emoji etc…)
Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
And just like that another Minecraft killer goes the way of the dodo, what a shame. Hytale really did look promising too, can’t believe after all this time we didn’t even get a second trailer :(
Dragon Quest Builders (2) attempted something between RPG and minecraft-style building, and at least it released. It looks pretty good for a blocky game, it has spectacular block and item diversity, and great building tools. As a mostly creative game with a bunch of silly NPC villager interactions, it’s fun.
Unfortunately, there’s only the hint of a great base/town builder in there, but it’s too shallow in the end. You’ve got different classes of NPC villagers with needs and skills, but there’s no challenge, only the satisfaction of seeing your town run sort of well.
Story mode also teaches you to build defenses and traps against monster attacks but monster raids are scripted and very dumb. After the story ends and you get into full free build mode, you’ll never have a monster raid again, making it all basically useless.
And also there’s very little procedural gen in the game. Main islands are big, but static. Small islands are procedural each with a set biome, but their primary goal is to be destroyed for materials. You can only save 3 of them to use them as (small-ish) new landmasses for your builds.