After months of reports of VRR issues on PlayStation consoles, Digital Foundry confirms that there is an issue impacting both PS5 and PS5 Pro.
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I love VRR when it works but man it can look horrible when it doesn’t. Prince of Persia; The Lost Crown on the PS5 runs great at 120hz with VRR… if you don’t mind the entire screen flickering rhythmically every few seconds, just like this article describes.

Honestly, not having a new Xbox, the best I’ve seen VRR look in action on my TV is on my docked Steam Deck, but that has its own problems - the display drivers on the deck completely wig out if you leave VRR on when putting it into sleep, and if VRR is on on your TV the picture won’t even display after waking it if you have the resolution set to anything other than “automatic.” (You can sort of work around this by keeping the cursor on the VRR toggle and “blindly” toggling it in the quick menu on wake, but still… wonky stuff that really proves how many years it takes for things to catch up to display innovations.)

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