I’m not saying it’s exactly KH, I’m saying it’s in the action-rpg hybrid combat genre like KH. I don’t enjoy either of their combat. As for my experience, I completed the first KH game and I’m like 90% through FFVII remake, but it is a fucking chore every single time combat happens. I think basically all action-rpg crossover combat is shallow. I want them to give me either a fully satisfying action experience or a fully satisfying RPG combat experience, stop dicking around in this dumb compromise space
Strange. I really think the fact it’s a hybrid gives it a lot of depth it otherwise wouldn’t have on either end of the spectrum. Remake itself does feel very bare bones compared to rebirth now though. Maybe you’d have more fun out of that.
The only real complaint I have with remakes combat is fighting airborne enemies with characters without ranged. Which rebirth (and intermission) fixes completely
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I’m not saying it’s exactly KH, I’m saying it’s in the action-rpg hybrid combat genre like KH. I don’t enjoy either of their combat. As for my experience, I completed the first KH game and I’m like 90% through FFVII remake, but it is a fucking chore every single time combat happens. I think basically all action-rpg crossover combat is shallow. I want them to give me either a fully satisfying action experience or a fully satisfying RPG combat experience, stop dicking around in this dumb compromise space
Strange. I really think the fact it’s a hybrid gives it a lot of depth it otherwise wouldn’t have on either end of the spectrum. Remake itself does feel very bare bones compared to rebirth now though. Maybe you’d have more fun out of that.
The only real complaint I have with remakes combat is fighting airborne enemies with characters without ranged. Which rebirth (and intermission) fixes completely