No Man's Sky didn't get off to the smoothest of starts, but eight years after its controversial launch, Hello Games' ex…
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ITT:

People throwing shade at the devs who could easily be maxing&relaxing in IT but chose to make art instead, rather than the perverse financial incentives baked into the industry which encourage them to overpromise to secure funding and then underdeliver to abide by publisher demands.

But maybe I’m in the unreasonable one.

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