Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
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If I can’t put a skull in a basket and balance it on a cheese wheel, then trick an NPC to walk on it, thus yeeting them into the stratosphere, is it even really a Bethesda game?

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Watch Bethesda miraculously over performs the unfathomable hype around next elder scrolls game. Puts out what is unanimously considered the perfect performing and engineered video game that all peoples of the internet love. Give it one week after creation kit is released for it and someone will have made a mod that injects all the old physics bugs/features into the perfect game and will be the #1 downloaded mod for the rest of its existence 🤣

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