The new Risk of Rain 2 DLC Seekers of the Storm is being panned on Steam, and some devs behind the original game have shared their concerns.

As a programmer but having never used Unity, what does this mean?

ggppjj
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I’ve never used unity either, sounds like they used a property that means “variable time between frames” in a context that is expecting a constant.

Almost sounds like they were setting up a “thing happens faster if your CPU is faster” type of logical bug that the engine is at least preventing internally.

Ouch. Maybe they need a Turbo button.

Psychadelligoat
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DeltaTime is the old “tie the physics to the framerrate” thing old console games did because they knew they’d be running at a certain frame rate

When I was learning unity for a week it was literally lesson #2 in 3 different video lesson series NOT to use DeltaTime like that

Oh god. This brings me back to QBASIC days and how I upgraded my computer and it broke all my programs because I was an idiot and controlled time delays using for-loops, lol.

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