Manor Lords' publisher has hit back at claims the game is an "interesting case study in the pitfalls of early access", …
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Those working conditions aren’t even good for companies seeking long-term growth. If you want to produce 5 years long projects that are high quality enough to storm the market, you need people who stays healthy and doesn’t get burnt, which requires consistent long-term humane conditions, or else you’re destroying whatever talent you had in your hands and will end up with a mediocre product.

Capitalism already has enough problems on a vacuum, but its current dominant version of prioritizing profits in the next quarter over literally anything else is disastrous.

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