Star Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’ | VGC
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Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game…
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No, it wasn’t. It was a series of very small maps.

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What do you think planets are?

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Celestial bodies that orbit a star, but there are lots of ways to represent them in video games, and KOTOR’s implementation was not what most people would call open world.

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