Paradox Lays Off Entire Studio Before Its Game Was Even Released - Aftermath
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'We have to take a long and hard look at what led us here and see what changes we have to make to become better'

Honestly, 80% of everything is crap, and 80% of businesses fail, and that’s nobody’s fault. It would be even worse if they tried to ship a turd they knew wouldn’t satisfy players.

I understand if you’re sad that the game didn’t turn out and you don’t get to play it, but I’m just proud of them for taking the risk to begin with, and I’m sorry it didn’t turn out how anyone would have liked. Sometimes thems the brakes.

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