Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player DLC expansions. It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.
Yeah. I ran through every main ending with the same character, and I think this last one was the Age of Stars ending. I don’t mind starting up a new journey to get to the DLC, I’d just rather get it out of the way so I can just straight into it when it releases. Thursday is my day off, and I’d rather not waste all of the time I have to play on rehashing the old stuff.
If you can beat Mogh at a low level, it only takes like an hour of play going straight for the medal (via Varre’s quest; assuming you just invade 3 times and exit instead of going to Altus to kill whats-his-face) to teleport to his palace. But of course, you do have to kill Mogh, so that’s where it’s gonna eat up time from a fresh toon if you’re not super good at the game. Grabbing a good weapon, some rocks and maybe grinding the red dudes or the bird.
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Yeah. I ran through every main ending with the same character, and I think this last one was the Age of Stars ending. I don’t mind starting up a new journey to get to the DLC, I’d just rather get it out of the way so I can just straight into it when it releases. Thursday is my day off, and I’d rather not waste all of the time I have to play on rehashing the old stuff.
If you can beat Mogh at a low level, it only takes like an hour of play going straight for the medal (via Varre’s quest; assuming you just invade 3 times and exit instead of going to Altus to kill whats-his-face) to teleport to his palace. But of course, you do have to kill Mogh, so that’s where it’s gonna eat up time from a fresh toon if you’re not super good at the game. Grabbing a good weapon, some rocks and maybe grinding the red dudes or the bird.