The cycle of mass layoffs in game development isn’t a problem of the industry’s inherent “instability.” It’s a problem of exploitation.
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Meanwhile, a potential game of the year, Animal Well, was made by one dude and put out by a publishing company started by a goofy YouTuber.

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It’s dominating the well-like genre like no game has before.

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I’m 4hrs in and it’s been a very rewarding experience so far! More heart than the last Assassin’s Creed I played, which I don’t even remember which one it was

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