The cycle of mass layoffs in game development isn’t a problem of the industry’s inherent “instability.” It’s a problem of exploitation.
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Whereas in a communist economy where people didn’t have to struggle to survive, game developers could focus on improving their craft and telling whatever the funnest story they can think of is. We can already see this on a small scale with the difference between indie passion projects like Hades, and AAAA cash grabs like suicide squad. Imagine if everyone could afford to chase their passion instead of money.

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You could also probably get there with universal basic income

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Don’t understand why you’re being downvoted. The only thing there I disagree with is the use of the word “economy” 😂

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Probably because leftists use “communism” like it’s an immediate and obvious goal, but dismiss any criticism of past efforts to actually get there. It effectively becomes an unquestionable fantasy.

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