HELLDIVERS™ 2 - Patch 1.000.102 - Steam News
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Good day citizens of Super Earth. A new patch to aid you in your efforts is coming in. May Super Earth give you courage Overview Today's patch is dealing with the spawn rate of heavily armored Terminid enemies as well as the possible play against them. It also contains some fixes to UI elements and crash fixes. Balancing Enemies: The amount of heavily armored targets that spawn on higher difficulties, especially for Terminids, have been a big discussion point online and internally.
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Wait the Chargers weak spot was supposed to be the head? All this time I’ve been shooting at it’s legs or getting it from behind if it was going after someone else in my squad

neo (he/him)
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I’ve been mostly shooting them in the ass with whatever strong ordinance I can get my hands on.

Long live Super Earth!

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