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31Y

According to this, the video game industry added over 20,000 jobs just last year, and real talent is sparse, so this cut might be mostly unqualified staff who should do something else

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71Y

It’s not the unqualified staff who get laid off, it’s the ones working for unqualified leadership.

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21Y

real talent is sparse

Where is this claim coming from.

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11Y

Did you read the article? They complain about not having someone that does everything (literally calling them unicorns), but also a suspicious lack of talk of wages.

Amidst these cuts, companies are still struggling to find all the technical talent that they need to drive newer, more innovation-focused initiatives.

Uh huh, they can’t find the specific “talent,” which is really code here for “no wfh.” This isn’t talent, they’re angry that people aren’t grovelling at their feet and taking paycuts for what they’re worth.

Tech companies must do more than simply attract workers who already have valuable skills, they must develop them, too.

Here we go, there’s no way you read this. The issue is that the industry is demanding skills without investing in it, not lack of takent.

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01Y

IT executives see the talent shortage as the most significant adoption barrier to 64% of emerging technologies…

Gaming is not one of these. In fact, the gaming industry is not IT at all.

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21Y

Ok, here and here. Feel free to search for this on your own

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1Y

The onus is on you to back up your claims, but also thank you for providing a “good” source finally. The second one was just a BS article that is, again, corporate speak for “avoiding ways to pay for the talent,” but the UK one actually had useful information.

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11Y

Not finding specific talent is code for no wfh? Yea, we’re going to need a source for that.

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11Y

Read the article, then read any article about wfh written by any management. They parallel.

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