Sony Patent Aims To Change Game Difficulty In Real Time As You Play - Insider Gaming
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Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
MentalEdge
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51Y

Yeah but this is about sony fucking patenting the concept, which is dumb as hell.

@[email protected]
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21Y

Almost as dumb as Nintendo patenting the concept of a sanity meter and then not fucking doing anything with it since Eternal Darkness: Sanity’s Requiem.

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11Y

It is dumb as hell yeah. Well, probably smart in a business sense, because it’s an excuse to collect more minute-by-minute user metrics for a seemingly innocent purpose (when really you know it’s just going to be gamed to crank up engagement, and trick people into spending money - ie marketing)

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