Sony Patent Aims To Change Game Difficulty In Real Time As You Play - Insider Gaming
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Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements

One of the defining concepts in the game was the “director”, an overarching map managing system that kept the desired pacing of the game in real time.

Ech
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-51Y

Ok? I’m not saying it didn’t exist, just that I wasn’t aware of it.

MrScottyTay
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81Y

He’s not saying you said it didn’t exist he’s just explaining what it was and did since you said you didn’t know of it.

All good, just explaining briefly what it did and what valve called it.

Ech
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11Y

Gotcha. I got the jist of it, but thanks for the additional info.

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