A report by the Entertainment Software Association has found that 72% of children in the US want games-related products…
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11Y

can they not play the microtransaction games at all

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51Y

Yup, that’s a hard rule I have. I’ll buy them other games (they have lots to choose from), but no MTX until they’re older. My kids are <10, and I’ll reconsider when they’re >12, but for now it’s a hard no.

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11Y

Not even Minecraft?

I guess they could play the java edition.

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31Y

Yes, they play the Java version a ton.

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11Y

That’s fair. I agree that it might not be a good idea to introduce them to bedrock, at least before they gain some more impulse control.

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21Y

Yeah, impulse control is not something they have currently, and the constant nagging of “pay to play X!” and whatnot would build so much FOMO that I just don’t want to deal with the constant nagging.

So it’s a hard no. I do allow it if their friends want to host a game to play together, but apparently there’s now a Bedrock -> Java Minecraft bridge, so I’ll just set that up going forward and host my own server so they can play together.

For me it’s not about the money necessarily, it’s about avoiding the “spend money to get dopamine hit” pattern these games are pushing. If a game needs you to constantly be spending money to enjoy it, it’s not a fun game, it’s a shopping spree.

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