The Outer Worlds was made with casual RPG players in mind, pitched as 'Fallout meets Firefly'
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Fallout creator Tim Cain reveals that The Outer Worlds was made with casual RPG players in mind and discusses the main pitch for the FPS space sim.
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Honestly I thought that it was more bare-bones than, say Fallout, because this was Obsidian’s attempt at a large-scale RPG without the backing of a big time publisher like Bethesda, LucasArts, Ubisoft etc. I had no idea that it was purposefully made more shallow to cater to more casual players.

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