Cities: Skylines 2 studio Colossal Order has pledged not to release paid DLC for its city building sequel until its hea…

That was always in there, but the degree of optimization varied of course.

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When the community researched the issue back in 21 it definitely seemed like there wasn’t any optimization because the monthly load was consistent and the major slowdowns appeared around pop job computing.

We may have been wrong because we were using profilers and decomps, which can lead to bad assumptions, but that’s what we saw.

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