"It felt like a scripted event, but Dragon's Dogma 2 doesn't have scripted events"
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11Y

This would still be a pretty decent improvement from the first game. The tech was pretty old, towns were mostly in different instances that prevented monsters from entering, though you’d occasionally have a quest that allowed attacks inside towns. Pretty much every friendly NPC that wasn’t a pawn was woefully under-equipped for dealing with creatures that weren’t goblins or wolves. Additionally, enemies were typically isolated in certain areas, at least until endgame. If creatures are roaming and creating out-of-the-ordinary events, I say more power to them, regardless of the comparison to other newer games.

BudgieMania
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21Y

aaah ok, it’s more from the perspective of evolution from the previous entry, ok, that makes sense thanks

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