Bethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Director - IGN
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Bethesda's former design director has said the developer thought it was infallible ahead of Fallout 76's disastrous launch.
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61Y

I would describe Fallout 4 as Mid, but I still out over 1000 hours into it. Never progressed the main story past meeting my Son.

Starfield is lacking that charm that FO4 had. Post-apocolyptic Boston had more working computers to read lore of of than in all the settled systems.

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31Y

I had forgotten how pointless the computers were. Barely any lore on them even. And the worst simply Open Door that is right in front of you.

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