The developers on Skull Island: Rise of Kong reportedly didn't have much time.
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532Y

Apples and oranges. Making a pc game in 1993 was completely different than making a modern game.

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102Y

Yeah can’t blame devs. They did what they can with the time they had. Blame the people who only gave them a year…

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42Y

to go further — some classic games were made by a single person on a single device and distributed by hand/mail.

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