Build redundancy, make sure you prioritize hardening and defending the right things, do the scouting to find their key infrastructure and target that?
There are valuable pieces in normal RTS, too. The main difference here is that you have more capacity to obscure and creatively distribute that value to make it harder to find.
If it’s anything like factorio you could probably sneak in, flip one component around, and then everything would grind to a halt while I panic and try to figure out what is wrong.
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Video game news oriented community. No NanoUFO is not a bot :)
Posts.
News oriented content (general reviews, previews or retrospectives allowed).
Broad discussion posts (preferably not only about a specific game).
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Build redundancy, make sure you prioritize hardening and defending the right things, do the scouting to find their key infrastructure and target that?
There are valuable pieces in normal RTS, too. The main difference here is that you have more capacity to obscure and creatively distribute that value to make it harder to find.
If it’s anything like factorio you could probably sneak in, flip one component around, and then everything would grind to a halt while I panic and try to figure out what is wrong.