Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy “anti-woke” energy, you probably shouldn’t be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
- 1 user online
- 2 users / day
- 83 users / week
- 236 users / month
- 1.44K users / 6 months
- 1 subscriber
- 1.36K Posts
- 14.6K Comments
- Modlog
I’ve put a couple hundred hours into RimWorld (base game without expansions) and haven’t run into any bugs. The only bugs I’ve seen relate to the multiplayer mod.
I second rimworld in general but I‘d say its a management sym rather than strategy. Real strategy games (and the best ones I know of) are starcraft 1 and c&c red alert. They’re as old as time but don’t have bugs afaik since games were made different back then.
Agreed, I would call CK3 or Rimworld “simulation” games not “strategy” games. When I think strategy I think turn based strategy like XCom, FF tactics, or Civ games. SC2 and C&C would be Real-Time Strategy, but from OP’s examples it didn’t sound like that’s what they’re looking for. Maybe they’d like Northgard though.
Thanks for elaborating. I might check northgard as well. Have a good one.
deleted by creator