I really think the polish that goes into each game is incredible. Getting two objects to adhere to one another in a way that physics still works and they don’t immediately jiggle into another realm is a huge challenge, yet TotK put out a system that works almost flawlessly to do that very thing.
Yeah, it looks cool and I’ll probably get it eventually, but I was kind of disappointed with BotW (expected more dungeons, got exploration instead), so I’ll give it some time. I don’t really want BotW + new mechanic right now, I want traditional Zelda + new mechanic, so I bought Skyward Sword instead and absolutely love it (more than BotW BTW). If they released Windwaker and Twilight Princess for Switch, I’d buy those as well, but I’ll sit on TotK for a couple years until I’m in the mood.
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I really think the polish that goes into each game is incredible. Getting two objects to adhere to one another in a way that physics still works and they don’t immediately jiggle into another realm is a huge challenge, yet TotK put out a system that works almost flawlessly to do that very thing.
Yeah, it looks cool and I’ll probably get it eventually, but I was kind of disappointed with BotW (expected more dungeons, got exploration instead), so I’ll give it some time. I don’t really want BotW + new mechanic right now, I want traditional Zelda + new mechanic, so I bought Skyward Sword instead and absolutely love it (more than BotW BTW). If they released Windwaker and Twilight Princess for Switch, I’d buy those as well, but I’ll sit on TotK for a couple years until I’m in the mood.