Providing possible solutions to stated problems is the only quality discourse
I would have disagreed with your last statement/question until playing ATS. The way you discover the glades - which opens up large building areas - is more than enough exploration to fulfill that need. At first I was a little disappointed in no combat, but I found that strategy plus relaxing (but with excitement) was a very viable combination. Especially since achieving a relaxing gaming experience with excitement is so rare. And in 99% of games I turn the music off either right away or once it’s repeated enough times which is usually within 10-20 hours. But I leave the music on in ATS, between it and the rain it’s quite relaxing for a video game. Shit I want to play it now haha
I’m struggling to even understand what he’s saying. Is the Why supposed to be While?? I read it two different ways…
Or…
I think the dance dance revolution mechanic is trash, but I could accept it more with a gamepad. And the movement and animation is absolutely intended for an analog stick, so when that translates to a “D-pad” (wasd) it feels janky. But I haven’t actually played it with a gamepad so I really can’t say, but I think it’s not good on kbm.