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Joined 2Y ago
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Cake day: Jun 11, 2023

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At its core, CS is a competitive shooter. Having casual maps and modes is fun but the game should not cater to this play mode. If valve tries to make it casual friendly they will disappoint the competitive players and will not be able to compete with other casual shooters.

Basically I don’t want then to cater too much to the casual scene



I know Ence is one team in CSGO who’s generating profits. They are a smaller orgs that has in game success.

I think the issue is you have some teams full of venture money that inflates the salaries and makes it super hard for other teams to have in game success while not going broke.

That being said my suggestion for csgo (it’s only scene I follow) would be leagues line in traditional sports. Each team plays a game every week and you have playoffs at the end of the year. Put those league games on your own platform and have people pay a subscription to watch. I would pay up to 100$/year (I’m aware I’m the exception). With this model you might even be able to have a few hubs where games are played at a small venue in front of paying crowd. I could imagine a few hubs where teams would move to to play regularly. Something like: New York, Rio, Malta, Copenhagen, Moscow

I think one of the biggest problem is demographics, the younger generations that’s in eSports is broke. No eSports fan is going to buy a Dodge RAM (using this as an example because traditional sports are littered with pick up ads and the car industry is a huge advertiser because they need to constantly gaslight people into thinking that driving isn’t a chore)

Edit: mistakenly posted this on a comment before


I used to drive to go everywhere then moved to a place where I don’t need a car. My life got better instantly.


I know Ence is one team in CSGO who’s generating profits. They are a smaller orgs that has in game success.

I think the issue is you have some teams full of venture money that inflates the salaries and makes it super hard for other teams to have in game success while not going broke.

That being said my suggestion for csgo (it’s only scene I follow) would be leagues line in traditional sports. Each team plays a game every week and you have playoffs at the end of the year. Put those league games on your own platform and have people pay a subscription to watch. I would pay up to 100$/year (I’m aware I’m the exception). With this model you might even be able to have a few hubs where games are played at a small venue in front of paying crowd. I could imagine a few hubs where teams would move to to play regularly. Something like: New York, Rio, Malta, Copenhagen, Moscow

I think one of the biggest problem is demographics, the younger generations that’s in eSports is broke. No eSports fan is going to buy a Dodge RAM (using this as an example because traditional sports are littered with pick up ads and the car industry is a huge advertiser because they need to constantly gaslight people into thinking that driving isn’t a chore)


It was 50/50 before! That’s brutal. Is there any rules of thumb to estimate a channel revenu? What’s the minimum subscribers for a channel to generate a decent wage?