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Cake day: Feb 23, 2025

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I’m envisioning full cloud gaming. Games are all hosted in Azure. Device is just a thin client, and it becomes useless if you stop paying your subscription. Of course, it’d already be useless on flights and anywhere with spotty internet.

Has that perfect MS blend of being built on Windows, requiring a subscription fee, and totally missing the whole point of being a handheld.


Make the OS lean and portable.

You think they’re more capable of this than hardware innovation?