I suppose it depends on the angle from which you view it.
It’s too complicated to say “a surplus”.
They don’t mean boomers, millennials, etc. When you consider games from Atari, to genesis, to 360, to what we have now with microtransactions and season passes after unloading $60+ for a premium game, there are clear “generational” divides.
I suppose it depends on the angle from which you view it.