while i do agree with your reasoning i still think a 6x difference in concurrent players on steam says something about a game - especially on launch day/weekend. if a game is a big success it’s a big success everywhere but then since avowed’s budget was probably not as overblown as other current titles’ budgets it might not be all too bad.
i’m pretty sure as a chinese game developer it’s pretty easy to rent a few 10k people to install the game. still, so far i have heard and seen only good things about the game, so i guess it will be a huge success worldwide when it comes out.
while i do agree with your reasoning i still think a 6x difference in concurrent players on steam says something about a game - especially on launch day/weekend. if a game is a big success it’s a big success everywhere but then since avowed’s budget was probably not as overblown as other current titles’ budgets it might not be all too bad.