As long as they don’t bork sideloading mods, I don’t see a major problem, even if they kill the service. They will be able to offer model on console via their Paradox Mod launcher. It would cost them more to support Steam Workshop & console mods via a separate method.
Consider it against games with no official mod support - if they break your mods, you don’t have a right to be angry.
While I think open and easy modding is an easy avenue to building a better fanbase and boosting sales, I also understand some devs don’t invest in that.
Like, game reviewers have even started pointing out accessibility features specifically - a major release without them is kinda newsworthy.
Sure, indie games might not be complying, but the amount of indie games with no key rebinding or GFX settings is a problem too - those might not be catering to all able-bodied folks either.
Well, the type of person that would do this wouldnt be opposed to spoofing the number as well. And they can just keep reuploading the mod so it’s always appearing in the list.
The point is, their ineffective methods still worked a little. Ruining someone’s day, hour or even minute is validation enough
Not that there’s a lot of complaint, but I can’t imagine how someone could reasonably get butthurt about this.
Maybe it would help if steam allowed a switch - wanna preload comes but lose access to have until X date? Press here.
I imagine it works require some restructuring though, current live version is probably in different structures and CDNs than preload or beta files.
Hwhat
An expansion coming?