Warner Bros. awful mismanagement of Monolith, Rocksteady and more is a reminder that ultimately, this industry's woes come from people, not market conditions.
And now it’s gone, along with the expertise it housed from developing cult hits stretching as far back as MS-DOS games in 1997, through the iconic Shadow of Mordor, F.E.A.R., Condemned, No One Lives Forever, and The Matrix Online.
Fuuuck. That really sunk it home for me. Other than the Matrix, I played and loved all of those games. RIP Monolith.
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Fuuuck. That really sunk it home for me. Other than the Matrix, I played and loved all of those games. RIP Monolith.
Hopefully the patent for SoM’s nemesis system won’t be enforced now
They won’t learn it.