Starfield Is Seemingly Missing Entire Stars When Running On AMD Radeon GPUs
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Reddit users have discovered a new bug in Starfield where the game won't render entire stars when running on an AMD Radeon GPU.

So a user on Reddit (ed: u/Yoraxx ) posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won’t render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD Radeon GPUs and users with the Radeon RX 7000 & RX 6000 GPUs are reporting the same thing.

The issue is that the dayside of any planetary body or moon needs a source of light that gets it all lit up. That source is the star and on any non-AMD GPU, you will see the star/sun in the sky box which will be illuminating light on the surface. But with AMD cards, the star/sun just isn’t there while the planet/moon remains illuminated without any light source.

Original Reddit post by u/Yoraxx

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111Y

If it’s down to very specific Chipsets, that sounds like an unforseeable bug.

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1Y

Correction: someone pointed out they are literally interfacing the graphics drivers the wrong way, so it’s still on the their Devs.

Deceptichum
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21Y

An unseeable unforeseeable bug?

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