Baldur's Gate 3 is the kind of visionary experience that only comes around once in a decade, and will undoubtedly shape the future of games for years to come.
DOS2 combat allowed you to do goofy stuff and was fun casting spells. BG3 is more 1 turn 1 action and much slower and methodical, I mean makes sense, it is DnD afterall, it’s designed for tabletop.
Yeah I mean I thought divinity combat was fun. I could make massive plays to freeze everyone, create all sorts of elemental clouds and surfaces, group enemies up with teleports, etc. Some combos were definitely OP but that’s what makes it fun + you could ramp up difficulty with mods and such. You could also cast spells for fun or teleport just to get around the map without having to long rest. Baldur’s gate is much slower paced and playing with the elements like that seems way less viable.
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DOS2 combat allowed you to do goofy stuff and was fun casting spells. BG3 is more 1 turn 1 action and much slower and methodical, I mean makes sense, it is DnD afterall, it’s designed for tabletop.
It’s sort of DnD. Solasta offers much more authentic 5e combat (especially with mods) but has much weaker stories, awful faces, and bad voice acting.
Yeah I mean I thought divinity combat was fun. I could make massive plays to freeze everyone, create all sorts of elemental clouds and surfaces, group enemies up with teleports, etc. Some combos were definitely OP but that’s what makes it fun + you could ramp up difficulty with mods and such. You could also cast spells for fun or teleport just to get around the map without having to long rest. Baldur’s gate is much slower paced and playing with the elements like that seems way less viable.