Marijam Did’s Everything to Play For makes a case for rebuilding the culture of gaming, which has become infected with rotten politics.
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For many companies, profits have soared during the past decade as they found novel, compulsively designed ways of monetizing ardent fans in games like Candy Crush Saga and Genshin Impact, actively encouraging them to spend their money on in-game perks.

What a flowery description of greedy manipulation.

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