For anyone new to classic Doom runs: you can’t save. There are no i-frames. If two rockets arrive at your location, you just die. This map also has multiple platforming segments where falling off means death… in a game where you cannot jump. This map is not Kaizo Mario kinds of cruel, because Kaizo maps have a gimmick you’re supposed to perform. Some of the fights are pure “ha ha good luck.” There’s recently-unearthed footage of the designer personally beating like a fifth of the map, and even he’s just winging it.
For shorter introductions to ass-reamingly difficult maps, consider Zero Master’s speedruns of Sunder. E.g. Hollow Icon.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
News oriented content (general reviews, previews or retrospectives allowed).
Broad discussion posts (preferably not only about a specific game).
No humor/memes etc…
No affiliate links
No advertising.
No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
No self promotion.
No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
No politics.
Comments.
No personal attacks.
Obey instance rules.
No low effort comments(one or two words, emoji etc…)
Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Hell yes, Coincident! Congratufuckinglations!
For anyone new to classic Doom runs: you can’t save. There are no i-frames. If two rockets arrive at your location, you just die. This map also has multiple platforming segments where falling off means death… in a game where you cannot jump. This map is not Kaizo Mario kinds of cruel, because Kaizo maps have a gimmick you’re supposed to perform. Some of the fights are pure “ha ha good luck.” There’s recently-unearthed footage of the designer personally beating like a fifth of the map, and even he’s just winging it.
For shorter introductions to ass-reamingly difficult maps, consider Zero Master’s speedruns of Sunder. E.g. Hollow Icon.