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sylver_dragon
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225d

Studio execs look at the mountains of money which have come from online games like WoW or Fortnite and get gold fever. They dream of having a permanent siphon attached to their customers’ wallets and so will ignore any warning signs that their ideas suck and keep chasing the subscription model. And, in the end, it’s not the execs who really suffer when these things don’t pan out. They blame “market forces” and “soft demand”, fire the development team and then spin up the next stupid idea, either at the same company or at a new one.

Khrux
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The execs probably get away fine from it as well, even if the company sinks, they’ll end up high up somewhere else.

Online service games are just peak venture capitalism, grinding a small studio to dust and causing massive misery followed by unemployment for a 1/50 shot at making a money printer.

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