It's easy to dunk on AI, but when it comes to practical use cases, he may have a point.
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Perhaps, we should be more concerned with maintaining and keeping relevant current hardware, over constant production of more powerful hardware just for the sake of doing it. We’ve hit a point of diminishing returns in terms of the value we’re actually being given by each new generation. Even the PS4 and Xbox One were able to produce gorgeous graphics.

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Even the PS4 and Xbox One were able to produce gorgeous graphics.

But not always (or even usually IMO) at decent frame rates. I get major motion sickness and nauseous if a game doesn’t run near 60fps constantly, it’s really unfortunate.

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Which is really less because of the consoles themselves and more because of the priorities of AAA game studios

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