Looking back at the unloved Doom 3 with decades of hindsight.
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The people clamoring for traditional FPS flashlight took a lot away from the horror aspect. Being forced to choose between flashlight or weapon was great, sometimes I’d just be seeing from the muzzle flash. Having the flashlight and gun simultaneously ruined this deliberate disempowerment.

I played the shit out of this when it was released, really enjoyed it. Getting stoned and playing it in the dark on my Viewsonic P95f+ CRT was an absolutely blast.

Glad the article mentions Chronicles of Riddick: Escape From Butcher Bay because that was a really dope game of the same era that I rarely see mentioned.

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