Okami's Creators Explain How It Could Have Been Even Better, How It Could Have Saved Clover Studio, and More - IGN
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Capcom and Tango Gameworks veteran Ikumi Nakamura hasn't been shy about her love and nostalgia for the project that initiated her into AAA development: Okami. And now in a new video conversation with Hideki Kamiya, the pair have opened up about Okami's development.
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For one, Ōkami was supposed to have a bigger story, but the team ran out of time and ended midway through what Kamiya wanted to do.

WHAT?! The game’s campaign is already obnoxiously long.

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