Why Piracy Fears are Keeping Some Researchers from Accessing the Games They Need - IGN
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Last month, the Software Preservation Network (SPN) made arguments in support of a Digital Millennium Copyright Act amendment that would allow libraries to bypass digital locks on video games so that academics and credentialed researchers could study them. But the games industry is fighting back.

It is the gaming industry itself that plagiarizes and pirates others continuously since Pacman. But of course, they don’t want others to do it.

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